//---------------------------------------------------------------------------
//
// txmConv.h -- File contains conversion table for tile to texture
//
//	MechCommander 2
//
//---------------------------------------------------------------------------//
// Copyright (C) Microsoft Corporation. All rights reserved.                 //
//===========================================================================//

#ifndef TXMCONV_H
#define TXMCONV_H
//---------------------------------------------------------------------------
#define DEFINED_TXMS		3576

//---------------------------------------------------------------------------
extern long txmToTileLookup[];

//---------------------------------------------------------------------------
#endif